Phase 3: The War
Daily Unimon Battle Cycles
Last updated
Daily Unimon Battle Cycles
Last updated
After The Hatch phase concludes, Unimon will begin daily battle cycles, where they fight until only 1 Unimon is standing, which claims the majority of a prize pool of Ether (see "Finalist Rewards" for details).
Before 00:00 UTC each day, all Unimon must enter an "encounter," which will dictate the opponent you will battle for the day.
Any Unimon can enter an encounter with any other Unimon — so pick your enemy act quickly — because once you're in an encounter for the day, there's no going back.
In each encounter one Unimon will win & one will faint. The winner continues to another round. The loser has a choice (see Revivals).
If a non-fainted Unimon is not in an encounter for the cycle, it will automatically faint.
Fainted Unimon aren't dead. They can be revived with UMN tokens! The amount of tokens required for revival is equal to the Unimon's level. For example a Level 8 Unimon requires 8 UMN tokens to be revived.
All revivals must occur before the next daily cycle begins. If a Unimon is not given the needed UMN tokens before then, it will be permanently dead.
Any given Unimon can be revived a maximum of 2 times.
Battles are very simple. They take each Unimon's level and divide it by the sum of the total. This is the likelihood each will win the battle. Here's an example: